Jason Rados's profile

Interactive Learning Experience

During the development process of my friend Silvia Alcaraz's master thesis project I suggested to implement sound markers to facilitate interaction. Silvia entrusted me to make the sound design for her interactive game. Having in mind that it is a multiplayer experience, with many events at the same time, I tried to use sounds only when needed. The result was a more immersive experience and clearer feedback on the game's goals. 
The Nanotechnology interactive installation was commissioned by Fundació “la Caixa” and CosmoCaixa Museum and exhibited at the International Conference on Interaction Design (Barcelona, June 2010)
Interactive Learning Experience
Published:

Interactive Learning Experience

During the development process of my friend Silvia Alcaraz's master thesis project I suggested to implement sound markers to facilitate interacti Read More

Published: